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Lego Nations

Date
2008-06-26
Categories
Programming

For my programming course in the second year of DAE, I had to make a game which had save/load capabilities and uses some shaders and so on.

My game was inspired by Lego. It's called Lego Nations.
It is written entirely in DirectX with c++ and uses a sqlite database as backend.

It is a basic RTS game, it looks a bit like Age of Empires or Empire Earth, and you can do some very basic RTS stuff, but you can't fight yet unfortunately...

I also made it multiplayer, you can play the game with up to 8 people over the internet or a LAN.
What you need to do herefore, is changing the server.txt file which is included in the download, to match the ip and port of the server. So one guy needs to start the game as server and the others should start it as client.